🤑 sourcemod/1blyudo.ru at master · alliedmodders/sourcemod · GitHub

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Ce sujet est mieux couvert par d'autres Wikis ou sites. Veuillez plutôt voir les liens suivants: Site officiel de SourceMod · Forums SourceMod sur.


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Sourcemod on a Listen Server? :: Team Fortress 2 General Discussions
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Open Fortress is the TF2 Source Mod you should be playing right now

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Team Fortress 2 > General Discussions > Topic Details for tf2 so that metamod and sourcemod can get loaded, and you can go play with bots.


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[CS:GO - Sourcemod] TF2 in CS:GO Plugin/Mod

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A Team Fortress 2 (TF2) Config Script in the Other/Misc category, submitted by running. only works with servers which run sourcemod (almost all of them) the.


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[Tutorial] how to use admin commands on sourcemod tf2

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For TF2, most of the plugins you're going to run into rely on a third-party scripting host. One such popular scripting host is SourceMod (and its base library.


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Half Life 2 NPCS On Team Fortress 2 [Sourcemod]

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1blyudo.ru › knowledge-base › tf2-sourcemod-plugin.


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[TF2] Server SourceMod Plugins Tutorial/Guide. (part-2)

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r/tf2: This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in After nine years in development, hopefully it was worth .


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[TF2] Dedicated Server Modding

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Гайд TF2: SteamCMD + SourceMod (как создать сервер) 2016

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1blyudo.ru › knowledge-base › tf2-sourcemod-plugin.


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[Tutorial] How to create TF2 Game Server \u0026 Install Sourcemod+metamod+mge

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TF2 Server Tutorial: Setting Up Sourcemod/Plugins

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[TF2/Sourcemod] Unusual Taunts Plugin

TheNomad I just tried these out, they are great. But I'm not fully convinced that sticky accuracy makes sense to look at. In collaboration with zoob from logs. This plugin replaces supstats and supstats-extra, so remember to remove those from your server otherwise the stats will be completely wrong. To use them, you first need to install Metamod and SourceMod. TF Uploader" 2. Live Streams TF. Other downloads - All my plugins, compiled: [link] - All my plugins, source: [link]. I guess it should either be 1 You place 8 stickies, detonate them. Check out this sample log. So the "headshots" on logs. If two of them hits, it counts as 1 fired, 1 hit. How likely would it be to add support for more pyro stats. Are they crits that deal as a sniper, or how does it work? All the other stuff like kills, deaths heals, and whatnot seems to be just right but the damage looks super wonky. Would love to have extinguishes and reflects for damage. These plugins need love. That also means that if the target is ubered, it still counts as an airshot. DavidTheWin Any ideas on how to work sticky accuracy in yet? Listing 4 plugins: [01] SourceMod 1. Here's some wild suggestions you can try. Accuracies are computed based on shots fired vs shots hit. How are airshots counted? Great work dude!{/INSERTKEYS}{/PARAGRAPH} If you detect that the player is currently a pyro, and he shoots someone with a rocket, then that is most certainly a deflect rocket:. LogsTF v2. Building uber, rocket jumping and clearing stickies with hitscan weapons does not affect the accuracy. Hover over each of the class icons to see the accuracies. Just wanted to say thanks for these plugins! So, the logs do support it. If you want log-websites to show those stats, you should contact them. On logs. Pause by F2 [download] Not compatible with TFTrue - Adds a 5 second countdown when unpausing - Unpause protection if two people write pause at the same time, it doesn't accidentally unpause - Shows pause information in chat see screenshot. Well that's significantly more accurate than what I assumed, thanks for the quick answer. KAMO Can we see some real match stats examples? Thanks :. Thank you very much for releasing this plugin. This all looks insanely good, and is very exciting. MGEMod disabled. The following conditions have to be met: 1. Saw this in action for one of the casts. It looks like it counts the damage as double. Actually, you can get that information from the logs. The target is at least units above ground measured from the target's feet 3. If two of them hits, it counts as 8 fired and 2 hits. No more live casts being cut off by map changes! Right now looking at logs pulled from logs. I mean, it's stickies! Upvote Upvoted Downvote Downvoted. Can't wait to put it in, and thank you for releasing it. Any not necessarily deadly airhit above a certain distance off ground? Also I love your work, thank you :. All damage you do have a "flag" saying whether or not it was a headshot. I hope they become the standard! With the new version of supstats2, you can now see your accuracy for each of your weapons. I compared it to a sizzlingstats to make sure. I would like to be able to see how many reflects for damage the pyro did and how many players they extinguished. Rake I'm curious, how are the headshots recognized? The damage seems to be way off and that's it. {PARAGRAPH}{INSERTKEYS}I made a bunch of SourceMod plugins. Ascent 0. I'm curious, how are the headshots recognized? SupStats2 v2. The target is airborne 2. I also upgraded sourcemod and that didn't seem to fix it. BigMoneyPuss How likely would it be to add support for more pyro stats. Remove these plugins: supstats-extra. Maybe some Spongebob or UNO later? Was absolutely amazing. I just tried these out, they are great. I'm having an issue with the logs. I missed how pretty TF2 is 6 apples mixes here and there 2 mane pubs and whatnot 1 dedstar mixxxxxxxxxxxxxxxx 1 waezone Half-Life Speedruns! I'm displaying some class specific stats on my teams website, but pyro gets no love in the logs.